Where is canterbury commons in fallout 3




















Adjacent to this building is an old garage which is home to Dominic and Machete , and across the street is the old fire station, now Uncle Roe's house which Uncle Roe shares with his nephew Derek Pacion.

Behind the old garage a small brahmin stable can be found. In front of the town to the west is a large circular cul-de-sac where caravan merchants appear regularly. Canterbury Commons appears only in Fallout 3. The Vault - Fallout Wiki. The Vault - Fallout Wiki Explore. Main Page All Pages. Dark skin Light skin Switching skins. Random Page Recent changes Recent Files. Fallout Fallout games. Create article Upload file Help. Gamepedia support Report a bad ad Help Wiki Contact us.

Explore Wikis Community Central. Register Don't have an account? Canterbury Commons. View source. History Talk This article is within the scope of the Fallout 3 locations project. This project is dedicated to standardizing Fallout 3 location articles.

If you want to participate, please check the project page. Fallout 3 location. The Superhuman Gambit Merchant Empire. By the time he was 12, he could turn 5 Caps into 50 with just a few cleaver trades. When he was 20, he set out to make his mark, using his sizable investments to found the trading post of Canterbury Commons with his sister Daisy. Nowadays, the Commons have become a regular stop for caravans in the Capital Wasteland. He's lost his sister, but he cares for his nephew as well as he can.

There are four other characters worth talking to. The young boy that Uncle Roe tells you about, Derek Pacion, can give you plenty of information about The Mechanist in particular, though he seems pretty smitten with the conflict of the two superheroes, since his life is otherwise a bore.

Dominic "Dom" D'Ellsadro is the town's gun-slinger, who takes care of the town's dirty business. Make sure to speak with him as well. The two other characters, Joe Porter and Machete, have little to say, but they should still be spoken with as well.

When you're done speaking with all of the aforementioned people, it's time to do any last-minute exploration of Canterbury Commons. Do you want to go after the AntAgonizer? Or do you want to go after The Mechanist? Remember that going after both is a futile endeavor, both unnecessary and theoretically impossible. We've opted to go after the AntAgonizer, and she's located north of town. If you want to after her nemesis, The Mechanist, then you're free to do so. Please keep in mind that that branch isn't covered in this guide.

Finding the AntAgonizer's Lair isn't too difficult, though you'll be on your own to add to it your map. You'll want to head northwest of town, but not too far off the town should still be in your purview.

There's some rocky terrain at the northwest section of town, so walk around this area until you hear the familiar "ding" of your Pip-Boy adding a new location to your map.

You'll see the door leading into the rocky terrain; this is the lair you seek. Once inside, head forward to the intersection, being mindful of the mine laid there. Then, with your back facing the way you came, turn right. This leads to a dead end, but there are plenty of items to add to your inventory here, including three Stimpaks , valuable Sensor Modules and a Steam Gauge Assembly amongst other goods. Also be certain to disable the trap here, which will earn you a Combat Shotgun.

Then, go back to the intersection and head forward, going down the stairs and through the door, deeper into the AntAgonizer's lair. Head down the lengthy staircase as it winds deeper and deeper into the subterranean lair. When you have the opportunity to head right, bypass the room for now. Instead, follow the corridor ahead of you over some planted mines and to a dead end. Since then, Derek's been a quiet and morose child. He works around town as a general assistant, but he doesn't really say much unless it's necessary.

He harbors a secret crush on Machete but doesn't have the courage to approach her. He devotes much of his free time to reading Hubris Comics.

Christoff thinks that Canterbury Commons—a major location in the trading route her parents helped put on the map—is a blight on the Wasteland. Locals used to see Christoff lurking in a sewer system to the north of town, covered in mud and dirt. Giant Ants eventually started hanging around. A few months ago, she disappeared and reappeared as the AntAgonizer and has been harassing the town ever since.

He traveled with the caravans for a few years working as an indentured servant. This is where he got the nickname "Bean," because his purchase was paid for with beans. He eventually bought his freedom and settled down in Canterbury Commons, where he lived a life of solitude, hiding in the electronics store, fiddling around with junk. After the AntAgonizer started showing up, he became the Mechanist to protect the town. Fallout 3 locations.

Categories Canterbury Commons. Universal Conquest Wiki. Major Faction locations. Brotherhood of Steel. Brotherhood Outcasts. Talon Company. Tenpenny Tower.

Paradise Falls. Little Lamplight.



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